Columbia GSAPP Independent Study: Interactive Systems    Critics David Benjamin with Janette  Kim & Andrew Payne    Collaboration with Courtney Hunt, Bo Liu, and Mia Zinni      What does it mean for architecture to be smart?  How does architecture become an active participant that has the capacity to engage and empower the inhabitants of our cities?     There is a rising need to incorporate intelligent systems into the infrastructure of buildings, streets and cities. Through prototyping kinetic architecture with physical and digital fabrication, the project created an urban lighting design to promote safety and well-being in the city.   The mission of the project was  to design a system that operated completely off the power gird and was driven by feedback and inputs sourced from the great urban collective that is the inhabitants of New York City.  The project created an interactive system through the design of a personal, wearable device that digitally corresponds to a network of safety way-finding light system that is energy independent and can supplement existing urban streets. This would create a new utility typology in the city: one which serves to lighten unsafe areas, and through memory retention of light, can catalyze newfound ways of enjoying and interacting with each other in communities. Specifically, the ability for the urban environment to sense and respond to user input in order to create a richer, more efficient city.

Columbia GSAPP Independent Study: Interactive Systems

Critics David Benjamin with Janette  Kim & Andrew Payne

Collaboration with Courtney Hunt, Bo Liu, and Mia Zinni

 

What does it mean for architecture to be smart?

How does architecture become an active participant that has the capacity to engage and empower the inhabitants of our cities?

 

There is a rising need to incorporate intelligent systems into the infrastructure of buildings, streets and cities. Through prototyping kinetic architecture with physical and digital fabrication, the project created an urban lighting design to promote safety and well-being in the city. 

The mission of the project was  to design a system that operated completely off the power gird and was driven by feedback and inputs sourced from the great urban collective that is the inhabitants of New York City.

The project created an interactive system through the design of a personal, wearable device that digitally corresponds to a network of safety way-finding light system that is energy independent and can supplement existing urban streets. This would create a new utility typology in the city: one which serves to lighten unsafe areas, and through memory retention of light, can catalyze newfound ways of enjoying and interacting with each other in communities. Specifically, the ability for the urban environment to sense and respond to user input in order to create a richer, more efficient city.

 prototype kit of parts

prototype kit of parts

 prototyping process photos

prototyping process photos

urban chandelier: prototype fabrication timelapse

Urban Chandelier: GSAPP EOYS Prototype